Wing Requital
Spell Normal

Wing Requital

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If all monsters you control are Winged Beast monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 7, 2026
40± 8/ 100
Power Score
Intrinsic 38
Deck 42

Wing Requital — Power Evaluation

Final Score: 40 ± 8 · Confidence: Medium

  • Intrinsic: 37.5 · Deck: 41.75 · Meta: provisional
  • Primary role: Utility

Why it scores here

Wing Requital reliably converts a Winged Beast-only board into two cards for 600 LP, once per turn, which is real card advantage. Its activation gate (every monster you control is a Winged Beast, plus two different original names) is narrow, so the card is dead outside those boards. The 400-deck sample and the 39-archetype spread confirm the card is played in real homes, but they do not make it strong, and the 3509 view count and high-end stats earned no points.

Axis scores

Axis Score Evidence
Accessibility 40 Spell is hand-live only when the Winged Beast-only board and two-name condition hold; no searcher or route is evidenced (verified text, observed starter role 0 of 0 combos).
Combo & Conversion 30 Single draw action with no recorded combo boards, so conversion is text-only inference (inferred).
Resource Economy 65 Draws 2 for one card plus 600 LP, a net +1 card when it activates; the LP cost is the price (verified text).
Effect & Interaction 5 No negation, removal, or hand-trap effect in the text (verified).
Material Utility 0 A Spell card cannot be used as material and gives no body after effect negation (verified frame type).
Resilience & Flexibility 35 Single-copy conditional spell with no protection; a non-Winged-Beast monster on field shuts it off (verified text, inferred fragility).
Deck-Building Efficiency 45 One slot at 1-3 copies with a Winged Beast-only board restriction on the rest of the deck (observed copies distribution, inferred restriction).

Calculation

Weight profile: Utility default (no clear role); conditional draw spell. Intrinsic ≈ 37.5, Deck ≈ 41.75, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Two cards for 600 LP with no card cost beyond the Spell itself, a net +1 card when it activates
  • Appears in 400 of 400 sampled decks with an average of 2 copies, so it has a real home (observed, see data gap)
  • Harpie's Feather Duster co-occurs in 64.5% of sampled decks (observed, correlation only)

Weaknesses

  • Activation requires every monster you control to be a Winged Beast
  • Requires two monsters with different original names on the field
  • 600 LP cost on every activation
  • No combo, guide, or usage-statistics evidence to confirm conversion

Counters / choke points

  • Any non-Winged-Beast monster you control blocks activation (verified text)

Best use

Conditional card-advantage draw on Winged Beast-only boards. Decks: Winged Beast boards (Harpie, Blackwings, RaidRaptor sample archetypes).

Evidence & gaps

  • Verified: Draw 2 for 600 LP, only if all monsters you control are Winged Beast and you control 2 monsters with different original names; Once per turn; Spell card with no material or interaction text
  • Observed: Average 2 copies per sampled deck, distributed 1 to 3; Harpie's Feather Duster appears in 64.5% of sampled decks; 39 distinct archetypes in the deck sample
  • Inferred: Conditional board state makes the card a late-game or board-dependent draw; Winged Beast restriction limits the rest of the deck's monster choice
  • Data gaps: decks running it in the Main Deck equals the 400-deck sample size, so inclusion may be sample-conditioned; treat deck counts as fit signals, not inclusion rates no combos supplied, so combo conversion is text-only no guides supplied no usage statistics (StatisticsCard) no banlist token, so 3 copies assumed











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